


Moreover, on all the battlefields, the starting positions of the Russian team is fix established and are most times better than for the opponent team (more or better protected positions to rush and capture the CAP-points etc).įor the author as a player in War Thunder, there were in the past two months the following incomparable win and kill quotas (Realistic tank battles): Similarly, if he should be unlucky times yet, he can easily get back into battle with another vehicle or plane because of the low points which his tank costs. He simply can remain on his luck because of the somewhat unrealistic bouncing physics of shells – or in the case of a penetration that not much damage happens on his tank.

On the other hand, the player of a T-34-85 can unabashedly push forward and often capture CAP’s because of his high speed. Thus, the Tiger driver is forced on the mostly small, chaotic battlefields with frequent close-quarter fights of the game to achieve far more kills without being knocked-out by a single shot (the so-called ‘one-shotting’). The effect of the 75 mm gun of the Panther is relatively weak in War Thunder, whereby this also medium tank (and is considered by many experts to be really the best tank design of the war) is rarely used as a competitor, especially since its BR is higher settled.
